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- From: schapel@booboo.cs.ucsb.edu (Steve E. Chapel)
- Newsgroups: comp.ai.games
- Subject: Re: Tic Tac Toe - Noughts and Crosses
- Date: 7 Apr 1995 19:04:45 -0700
-
- Here's a Tic-Tac-Toe program I wrote for my AI class last quarter.
- I know it's a long post, but it seems like a lot of people were
- asking for help with minimax and alpha-beta pruning. I provide no
- explanation of minimax or alpha-beta pruning here, but there are
- many places you can get the algorithms for each. Try back issues
- of Byte magazine, for example.
-
- This should be in standard C:
-
-